Ittako — Privacy Policy
Last updated: 6 August 2026
Ittako collects nothing. It has no network code, no analytics, no advertising, no accounts and no third-party SDKs. It never sends anything anywhere, because it cannot: the game contains no networking code at all.
What the app stores
The game writes one file on your device, inside the app’s own private
storage (save.json, plus a backup copy). It contains only
game state:
- your best height, per-layer best heights, and daily-run results;
- totals: runs played, falls, metres climbed;
- which cosmetics you have unlocked and which are selected;
- your settings (sound, haptics, reduced shake, accessibility options);
- which tutorial hints you have already seen, and your night streak.
This file never leaves your device. It contains no name, no email, no identifier, no device ID, no advertising ID and no location. Deleting the app deletes it. There is no cloud backup and no sync — an iPhone backup that includes app data will restore it.
What the app does not do
- No network requests. The game contains no HTTP, socket or streaming code. It is fully playable in airplane mode.
- No tracking.
NSPrivacyTrackingisfalse; there are no tracking domains and no data types are declared as collected. - No third-party SDKs. No analytics, attribution, crash reporting or advertising libraries are linked.
- No purchases inside the app. Ittako is a one-time paid app with no in-app purchases and no subscriptions.
Required-reason APIs
Apple requires a declared reason for certain system APIs. The game declares three, all used only to read and write its own save file and to run its internal timing:
- File timestamp —
DDA9.1,C617.1 - System boot time —
35F9.1 - User defaults —
E174.1,85F4.1
What Apple handles, not us
Your purchase of the app is a transaction between you and Apple, and Apple’s own privacy policy applies to it. We receive only aggregate sales reports from Apple and never see who bought the game.
Children
Ittako is rated 4+ and is safe for children: nothing is collected, nothing is transmitted, there is no chat, no user-generated content, no advertising and no way to spend money inside the game.
Contact
Questions about this policy? Email [email protected]
If this policy ever changes, the “last updated” date above changes with it.